AI Insights · Timothy · October 2021
Top 5 Slime Games on iOS in Latin America Q3 2021
In Q3 2021, the top slime games on iOS in Latin America showcased varied performance in weekly downloads, revenue, and active users. Sensor Tower provides more insights into the trends.
Magic Slime: Antistress & ASMR
Magic Slime: Antistress & ASMR by Finger Art Games saw a steady decline in weekly revenue, starting at around $8.8K at the end of June and ending the quarter at approximately $6.2K. Weekly downloads also decreased significantly from 711 in the last week of June to just 134 by the end of September. The number of weekly active users followed a similar downward trend, dropping from 3.7K to 1.2K over the quarter.
Slime Games: ASMR Simulator
Slime Games: ASMR Simulator from Shake It had a relatively stable performance in weekly revenue, fluctuating between $370 and $500 throughout the quarter. Weekly downloads ranged from 333 to 445, with a noticeable increase towards the end of September. Active users remained fairly consistent, hovering around 1.5K to 1.8K during the period.
World of Slime Simulator Games
World of Slime Simulator Games by Solid Apps INC saw modest weekly revenue, peaking at $404 in late August but generally ranging between $182 and $372. Weekly downloads were highest at the beginning and end of the quarter, with 611 and 383 downloads respectively. Active users experienced a decline, starting at 1.4K in late June and ending at 916 by the end of September.
Goo: Slime simulator, ASMR
Goo: Slime simulator, ASMR from Exomind LTD had a mixed quarter. Revenue peaked at $334 in mid-August and saw slight fluctuations thereafter. Weekly downloads showed significant variability, with a notable spike to 4.7K in mid-August before stabilizing around 500-900 downloads. Active users peaked at 3.7K in mid-August, then gradually decreased to 1.7K by the end of September.
Jelly: Slime simulator, ASMR
Jelly: Slime simulator, ASMR by Index Zero experienced a significant increase in weekly downloads, peaking at 4.5K in mid-July before dropping sharply in subsequent weeks. Weekly revenue saw a similar pattern, reaching its highest at $475 at the end of July. Active users followed these trends, peaking at 6.5K in mid-July and gradually decreasing to 2.5K by the end of September.
For more detailed insights, visit Sensor Tower.